Role: Product Designer & Researcher
Timeline: 2 Weeks
Scope: Product Concept, User Research, UX/UI Design, Prototyping & Validation
The Opportunity:
While existing bank transfers solved the functional need for peer-to-peer payments, they created significant social friction.
The process was so cumbersome that users preferred the inconvenience of cash.
I hypothesized that a dedicated mobile experience, designed around social habits rather than banking protocols, could unlock a more fluid and frequent payment behavior.
The project began with a simple, personal pain point: splitting bills with friends was awkward. The real discovery was that the problem wasn't financial it was social and experiential.
My research revealed a critical insight:
The 8-click process, security questions, and manual contact adding weren't just minor annoyances. They interrupted social interactions.
A simple reimbursement after a meal required a tedious, solo task that felt completely disconnected from the social event itself.
This framed the core problem not as a "transfer" issue, but as a communication and trust issue.
The goal wasn't to build a bank. It was to create a seamless layer for social finances. The product principle became: Payment should feel as quick and natural as a conversation.
This principle guided every design decision:
Since i've been a senior product consultant for many years i understood that i need to make some intentional trade-offs. Early usability testing with a medium-fidelity prototype provided crucial validation and led to strategic pivots.
Pivot 1: Abandoning the "Business Payments" Feature
Pivot 2: Evolving the "Home Screen"
These weren't just design changes, they were product strategy decisions based on direct evidence.
The final prototype presented a cohesive system where paying a friend felt like part of the conversation.
Key Flows:
While Zap remained a concept, its value was validated through user testing. Participants who had initially expressed frustration with existing apps responded positively to the integrated, communication centric model.
The key takeaway:
The largest opportunity in product design isn't always in creating new features, but in reassembling existing capabilities in a more intuitive, human-centered way.
By recognizing that P2P payments are a social behavior first and a financial transaction second, Zap demonstrated a viable path to a significantly improved user experience.
This project underscores my ability to identify unmet user needs, rapidly prototype a strategic solution, and make critical product decisions based on qualitative evidence a skillset directly applicable to solving complex problems at a senior level.